flatcheat
by RIscRIpt
Описание
Статус
Документация
Загрузка
Instructions
Customize your version of flatcheat.
Click 'Customize' in the bottom of the page.
After the page is reloaded, click 'Download'.
Launch downloaded flatcheat loader.
Launch Counter-Strike.
Wait for injection.
Play.
Note
Default flatcheat configuration files can be downloaded
here
.
"
" flatcheat customization
General:
Version name:
Prefix:
Autorun file:
Use SSE4:
Add timing commands for scripting (i.e. ^in):
Add cheat key binding command:
Patches:
Patch connection cvars (ex_interp, cl_updaterate):
Patch setinfo (allow editing *keys):
Knife Bot:
Knife Bot distance based script execution:
Kreedz:
FPS Boost command (skip frames to increase fps):
Don't redraw hud when using fps booster:
FPS helper:
Dummy player follower (aka goto_player):
Bhop:
Bhop standup:
Bind +duck to sbhop when using bhop:
Bhop scroll simulation (hardly detectable bhop):
Bhop speed limit (wait on ground):
Disable bhop_wog, near the edge:
Fastrun:
Stair run (auto double duck):
Jumpbug:
Edge features:
Auto jump from the edge:
Strafe (by max8w):
Strafe automatic direction detection:
Strafe no slowdown (by terazoid):
Strafe helper:
Strafe helper filter / Filter invalid input (type 1):
Strafe helper setter / Sets valid data (type 2):
Strafe helper booster / Pushes you forward (type 4):
Strafe helper blocker / Blocks invalid strafes (type 8):
Strafe helper trainer / Fade screen depending on pressed buttons (type 32):
Strafe helper automatic direction detection:
Strafe helper disablement on surf (a.k.a. surfix):
Ground strafe:
Disable +jump/+^bhop when using ground strafe:
Ground strafe standup (sgs):
Bind +duck to sgs when using groundstrafe:
Ground strafe scroll simulation (hardly detectable):
Auto duck:
Auto duck for high jump:
Add ^pitchspeed* family cvars for strafe scripting:
Add ^yawspeed* family cvars for strafe scripting:
Add superhotgame simulation (^superhot_mode):
ESP:
Font:
Terminal
Lucida console
Arial
Tahoma
Font width (0 = auto):
Font height (0 = auto):
Entities:
Only weapon entities:
Weapon names:
Players:
Players' names:
Players' small customizable squares:
Sounds (aka far esp):
Sounds buffer size (max. # of sounds displayed):
Removals:
Max flash (limit screen fade):
Screen info:
Font:
Lucida console
Arial
Terminal
Tahoma
Font width (0 = auto):
Font height (0 = auto):
Flashed:
Screen kreedz info:
Font:
Lucida console
Arial
Terminal
Tahoma
Font width (0 = auto):
Font height (0 = auto):
Number of decimal digits in floating point number:
Horizontal speed:
Vertical speed:
Height (distance to the ground):
Ground angle:
Edge (distance to the surface edge):
High jump measurement tool:
Premium features:
Bypass "cmdlist" check:
Bypass demo checkers:
Highly customizable bhop scroll emulator:
Customizable bhop speed limit (wait on ground):
Strafe helper assistant / Experimental helper (type 16):
Legitimate sidespeed switch for strafe helper: